There are also references to Shibuya landmarks and the particularities of Tokyo life. Among the main characters is a person in a cat costume, and the humor is incredibly dry. It didn’t help that the game is deeply cultural. But the combination of a text-heavy adventure game on the more casual-friendly Nintendo console meant that 428 was an unlikely choice for localization. It first launched on Wii back in 2008, with PlayStation 3, PlayStation Portable, iOS and Android ports arriving thereafter. For hardcore fans of visual novels, though, the English-language release is a major one.Ĥ28 is the kind of game that seemed destined to never make it out of Japan, and for years, that appeared to be the case. Spike Chunsoftĭespite its connection to the popular Zero Escape trilogy, it’s unlikely that most have ever heard of the title. 428: Shibuya Scramble uses a parallel timeline chart that should be familiar to Zero Escape fans.
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